

- #RUN LINUX ON A MAC WITH BOOTSTRAP MAC OSX#
- #RUN LINUX ON A MAC WITH BOOTSTRAP MAC OS#
- #RUN LINUX ON A MAC WITH BOOTSTRAP DRIVERS#
- #RUN LINUX ON A MAC WITH BOOTSTRAP DRIVER#
Having said that I like Linux and Mac OSX feel and workflows, but for Apple particularly it seems ridiculous to spend as much as 500% more for some of the same chips offered in PCs just to get there.

Not to mention that support for said hardware will be included in future software builds, so when you make a third party device you don't have to worry that it will suddenly not work in the next release as is typical with Apple. Whereas in the PC world you have an exponentially larger choice of hardware plaforms and options to choose from. Why is this? Because when you enter the world of Apple you become bound by their very strict hardware rules as well as software. There are some that support both Win + Mac, but they all start with PC. In the end, what you choose for your personal life is one thing, but lighting programs have been traditionally PC based. I don't see the point of your sentence, so why people using Mac? Why others using linux? Should we all run windows? And if these new features were run off Windows 3.0 I would't be concerned at all whatsoever. GUI improvements, more graphical and interactive Editors developed around the new 10 points multi-touch screens, a new effect engine, CITP and RDM implementation, pixel mapping. Or should we ask Cast to make a mac version of their software as well? What I want is definitely new features. Personally even if they released a mac version I'd continue using it under bootcamp to be able to run on the same machine Hog4pc and Wysiwyg together.

This is a thread which has been dragged over forever and I reckon quite worthlessly. HES made the wise decision to run the Hog4pc under windows.
#RUN LINUX ON A MAC WITH BOOTSTRAP MAC OS#
More or less we're all lighting programmer more than application programmer and we definitely shouldn't be concerned about using Windows, Mac os or linux. I run all my lighting application on a mac book pro running windows under bootcamp and I personally feel very comfortable. As far as I know there's no difference between running an application on a mac or on a pc as far it meets the standards you're looking for.

At the end of the day We should all be concerned about other things such as stability and new features. I really don't understand why End Users are so concerned about running the Hog4pc on one platform rather than another one.
#RUN LINUX ON A MAC WITH BOOTSTRAP DRIVERS#
For network drivers and such, HES should never touch them - they are a part of the system, and any card supported by that kernel should work.
#RUN LINUX ON A MAC WITH BOOTSTRAP DRIVER#
What they do is provide the kernel to driver "bridge" module as source, and the "hard part" as a binary - hence, secrets kept, but builds on most kernels, and compatibility is ensured. If major changes happen in a kernel, then yet, there is an update, but I have seen about 3 changes for that in about 4 years. NVidia does it for full video cards, and they are *NOT* in any way kernel-specific. Hardware should be an irrelevancy *if* either system drivers (or properly written) drivers are used, which are not specific kernel dependent. It would mean verification with kernel levels, and that's just about it. It seems to me that this keeps testing to a minimum and will ultimately allow them to crank out new features and potential fixes faster. Personally I think they are very smart to keep the new desks all on Linux and offer just a PC based standalone program. Yes and No.it exists for the Linux version and hardware specific to the new consoles, but not as a general Linux program.Ĭreating a general Linux version means that every time new features are developed they would need to be tested on other Linux platforms and hardware sets as well before they can release.
